— One galaxy, five families —

Missions

An adventure of 11 missions in which you play, in turn, every great family of the galaxy. A gradual immersion, from a few minutes a day to the most complex challenges.

— How it works —

You are given a mission, and you must complete it within the time allowed. Each level puts you in the role of a different family of the galaxy: Independents, Empire, Merchants, Foundation or Brotherhoods. The immersion is progressive: a few minutes a day are enough for your first missions, before you reach levels that demand strategy, diplomacy and complex resource management.

  • One mission at a time
  • Move up by succeeding
  • 10 minutes a day to start
  • A new role at each level

The missions

Levels 1 & 2 · Starting mission

Independents

ConquestAccessible
Difficulty

For your first mission in the game, you play the Independent kingdoms, released into a sector on the outskirts of the galaxy where the Empire is not very present. It is an accessible mission: you have 3 weeks, but it is theoretically possible to complete it in a single day.

The warlike side matters — you must colonize 15 or 25 planets — but you will mostly attack neutral or poorly defended Empire planets. A little resource management on your planets will get you familiar with starship production and population revolts.

3 weeks max
Colonize 15–25 planets
Starship production
Levels 3 & 4 · After the Independents

The Empire

DiplomacyDefence
Difficulty

After your two Independent missions, it is time to step up a gear: you now play the Empire. With a large number of planets to manage, and Independents, a Merchant and a Founder in your sector, you will have to negotiate and parley constantly.

Everyone wants a piece of your planets — the Empire is counting on your talents as a diplomat. A lot of resource management is required. There is no numerical target at this level: lose as few planets as possible to move up to the next level.

Intensive diplomacy
Territorial defence
Resource management
Levels 5 & 6 · The trade route

The Merchants

TradeDiplomacy
Difficulty

Curb your thirst for colonization. A handful of planets will be enough, and you should be well received by the other families in your sector. You trade with every planet, bartering containers of food and manufactured goods that the population demands in exchange for gold.

You will also trade tin and iron, essential for starship production. Your score is the number of gold containers stored on your planets. The best merchants move up to the next level.

Interplanetary trade
Scored in gold containers
Strategic neutrality
Levels 7 & 8 · The Seldon Plan

The Foundation

DiplomacyComplex
Difficulty

The power of the Foundation is well known, but your objective is not a military one. Once again you will have to talk with the whole sector to fulfil your objective — which is secret, and has to do with the mysterious Seldon Plan.

At this level you will finally discover what this famous plan is, and why it silently rules the destiny of the whole galaxy.

Secret objective
The Seldon Plan
Talk to everyone
Level 9 · Full mastery

The Brotherhoods

GuildConquestDiplomacy
Difficulty

Having gone through every level of the game, you are an Independent once again — but you can now found a great brotherhood. Both warriors and diplomats, the brotherhoods mainly fight each other within the same sectors.

Their goal: set up embassies on as many planets as possible to increase their power, while dismantling the embassies of rival brotherhoods. A level that calls on every skill you have acquired.

Guild play
Network of embassies
Advanced strategy
Secret level · Rumour or reality?

The Second Foundation

MysteryVery rare
Difficulty

Does it really exist? If it does, its members are hunted by the First Foundation. You will probably never meet these players who, if they exist, are particularly discreet — and rumour has it there are only a dozen of them in the whole galaxy.

Top secret level
Existence unconfirmed
Special mission · Optional, for veterans

The Mule

SpecialVeterans
Difficulty

Beyond the ten levels, an optional special mission awaits the most experienced players: facing the Mule, a formidable mutant who is colonizing planets at full speed. This was not planned at all.

Veterans only
Optional, outside the progression
🏅
Become a legend
Every decision matters. Every battle shapes history.
Will you found an empire… or bring about its fall?
Free browser game · No download
Join the commanders of the galaxy.